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Sunlit Wetlands: Difference between revisions

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=== Bloody Campsite ===
=== Bloody Campsite ===
On the north-eastern side of the wetlands is a campsite covered in blood and gore. Even if the illusion is still up, the carnage can still be seen. There are no hazards around beyond the bulrush, with all sorts of cluttered treasure, food and other adventuring supplies.
On the north-eastern side of the wetlands is a campsite covered in blood and gore. Even if the illusion is still up, the carnage can still be seen. There are no hazards around beyond the bulrushes, with all sorts of cluttered treasure, food and other adventuring supplies.


== Hazards ==
== Hazards ==
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There are several ways to break the illusion and reveal the true appearance of this location:
There are several ways to break the illusion and reveal the true appearance of this location:
* Upon entering the area, the character will be given the option to make an [[Investigation]] check to see through and break the illusion. [[Monk]]s, [[Sorcerer]]s, [[Warlock]]s, [[Wizard]]s, and Oath of the Ancients [[Paladin]]s will have an additional class-based option they can select which will reduce the difficulty of breaking the illusion.
* Upon entering the area, the character will be given the option to make an [[Investigation]] check to see through and break the illusion. [[Monk]]s, [[Ranger]]s, [[Sorcerer]]s, [[Warlock]]s, [[Wizard]]s, and Oath of the Ancients [[Paladin]]s will have an additional class-based option they can select which will reduce the difficulty of breaking the illusion.
*By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail.
*By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail.
*Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion.
*Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion.
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===Barbed Bulrush===
===Barbed Bulrush===
Scattered around the wetlands are a bulrushs that hold poisonous apples. When the plants are interacted, the character will automatically do a {{ability check|Sleight of Hand|10}} or risk getting {{Cond|Open Wound}} which can progressively become infected as detailed in the spike traps. It is best to avoid touching these plants as all.
Scattered around the wetlands are bulrushes that hold poisonous apples. When the plants are interacted with, the character will automatically do a {{ability check|Sleight of Hand|10}} or risk getting {{Cond|Open Wound}} which can progressively become infected as detailed in the spike traps. It is best to avoid touching these plants at all.


==Characters==
==Characters==
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* A buried chest on the beach just south of the [[Riverside Teahouse]] [[Waypoint]]. {{Coords|2|215}}
* A buried chest on the beach just south of the [[Riverside Teahouse]] [[Waypoint]]. {{Coords|2|215}}
* A buried chest on the east most end of the beach, just past a bloody camp site just north of the [[Decrepit Sanctuary]]. {{Coords|90|281}} Contains four [[Orange Dye]].
* A buried chest on the east-most end of the beach, just past a bloody camp site north of the [[Decrepit Sanctuary]]. {{Coords|90|281}} Contains four [[Orange Dye]].


==Notes ==  
==Notes ==  

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