Ad placeholder

Cursed Skull: Difference between revisions

Jump to navigation Jump to search
5 bytes removed ,  29 December 2023
m
→‎Strategy: Singullar/plural fixes; possessive apostrophes
(updated for hotfix 11)
m (→‎Strategy: Singullar/plural fixes; possessive apostrophes)
Line 25: Line 25:
Cursed skulls are difficult to approach as they will cast {{SAI|Thunderwave}} against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[Strength]] is sufficient to kill a skull in one blow.
Cursed skulls are difficult to approach as they will cast {{SAI|Thunderwave}} against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[Strength]] is sufficient to kill a skull in one blow.


Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}} status from the skull, preventing them from casting thunderwave. However, this requires being within range of the skulls attack. One method of applying remove curse is using {{SAI|Misty Step}} to blink to a location outside of the skulls line of sight, then casting from behind or from the side if you position yourself carefully.   
Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}} status from a skull, preventing it from casting Thunderwave. However, this requires being within range of the skull's attack. One method of applying remove curse is using {{SAI|Misty Step}} to blink to a location outside of the skull's line of sight, then casting from behind or from the side if you position yourself carefully.   


Casting the ritual spell {{SAI|Silence}} on the skulls will entirely neutralise its thunderwave attack.
Casting the ritual spell {{SAI|Silence}} on a skull will entirely neutralise its thunderwave attack.


== Conditions ==
== Conditions ==
168
edits

Navigation menu