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Modding:Hair Mod Mesh Setup: Difference between revisions
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|}</div><div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>So, you wanna make a hair mod for Baldur’s Gate 3. How do you do that, though? This guide will show you how. | |}</div><div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>So, you wanna make a hair mod for Baldur’s Gate 3. How do you do that, though? This guide will show you how. | ||
=== Essential Tools === | |||
First off, get yourself these tools. | First off, get yourself these tools. | ||
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Open Blender 3.6 and [https://github.com/Norbyte/dos2de_collada_exporter install the Collada/GR2 exporter plugin]. This will allow you to import and export .GR2s, which is the file type BG3 uses for its models. | Open Blender 3.6 and [https://github.com/Norbyte/dos2de_collada_exporter install the Collada/GR2 exporter plugin]. This will allow you to import and export .GR2s, which is the file type BG3 uses for its models. | ||
=== Loading A Mesh === | |||
Let’s load a hair mesh into Blender! Go to the [[Modding:Hair Meshes]] page and pick a mesh that you like. Take note of the Asset Name—that’s what it’s called in the game files. Open the Multitool and search the index for this Asset Name. It should have a .GR2 extension, e.g. Hair_GTY_F_GithyankiCut_Short_A_Spring.GR2. Once you find it, copy it to a project folder to make it easier to find. Then go into Blender, go to File, and Import the .GR2. | Let’s load a hair mesh into Blender! Go to the [[Modding:Hair Meshes]] page and pick a mesh that you like. Take note of the Asset Name—that’s what it’s called in the game files. Open the Multitool and search the index for this Asset Name. It should have a .GR2 extension, e.g. Hair_GTY_F_GithyankiCut_Short_A_Spring.GR2. Once you find it, copy it to a project folder to make it easier to find. Then go into Blender, go to File, and Import the .GR2. | ||
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If you’re not really sure what you’re looking at, BG3’s hair models are composed of pieces called “hair cards” that are essentially just long strips of mesh, or planes, with a hair texture applied. This is a (comparatively) low-poly way of making hair. | If you’re not really sure what you’re looking at, BG3’s hair models are composed of pieces called “hair cards” that are essentially just long strips of mesh, or planes, with a hair texture applied. This is a (comparatively) low-poly way of making hair. | ||
Now comes the fun part—playing with the hair in Blender. Make it longer or shorter, remove some parts, add some parts. There’s a lot you can do even without making any custom hair parts, so get creative! | === Editing the Mesh in Blender === | ||
Now comes the fun part—playing with the hair in Blender. Make it longer or shorter, remove some parts, add some parts. There’s a lot you can do even without making any custom hair parts from scratch, so get creative! | |||
==== Mesh Editing FAQ ==== | |||
Here are some common issues you might run into while editing the hair in Blender: | Here are some common issues you might run into while editing the hair in Blender: | ||
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'''Is there an easier way to select an entire part of the hair (such as a ponytail) without manually selecting each vertex? It’s hard for me to do this when the hair gets close to the scalp.''' Yes! Use the Box or Circle select tool to select as much of the ponytail as you can. Then, to get those pesky roots without grabbing other parts of the hair, press CTRL + +, and continue pressing those keys to Select More of the parts you already have selected. | '''Is there an easier way to select an entire part of the hair (such as a ponytail) without manually selecting each vertex? It’s hard for me to do this when the hair gets close to the scalp.''' Yes! Use the Box or Circle select tool to select as much of the ponytail as you can. Then, to get those pesky roots without grabbing other parts of the hair, press CTRL + +, and continue pressing those keys to Select More of the parts you already have selected. | ||
'''Can I add custom highlights/greying to my hair if I don’t like the vanilla ones?''' Yes! This is done using Vertex Paint. See [[Modding:Custom Hair Highlights|this tutorial]] for more details. The tutorial should work the same way for adding greying—just paint with a red color instead of a blue one. |