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Conditions: Difference between revisions

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8 bytes added ,  29 December 2023
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Forgot to add a few "its" to the "Tick type" section :)
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m (Forgot to add a few "its" to the "Tick type" section :))
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: The condition loses its duration at the end of the creatures turn. An example of this is [[Blade Ward (Condition)|Blade Ward]]. If a creature applies a condition like this to itself that lasts for 1 turn it will lose that condition as soon as soon as it ends its turn, for example using {{SAI|Action Surge}}.
: The condition loses its duration at the end of the creatures turn. An example of this is [[Blade Ward (Condition)|Blade Ward]]. If a creature applies a condition like this to itself that lasts for 1 turn it will lose that condition as soon as soon as it ends its turn, for example using {{SAI|Action Surge}}.
; StartRound
; StartRound
: The condition loses duration at the start of the ''round''. The start of the round happens before the first creature in the initiative order starts its turn.
: The condition loses its duration at the start of the ''round''. The start of the round happens before the first creature in the initiative order starts its turn.
; EndRound
; EndRound
: The condition loses duration at the end of the ''round''. The end of the round happens after the last creature in the initiative order ends its turn.
: The condition loses its duration at the end of the ''round''. The end of the round happens after the last creature in the initiative order ends its turn.


== Status properties ==
== Status properties ==
21
edits

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