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Template:Weapon page: Difference between revisions
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}} | }} | ||
</noinclude><includeonly>{{#cargo_store: _table = weapons | </noinclude><includeonly>{{#cargo_store: _table = weapons | ||
| ammunition = {{{ammunition | no | | ammunition = {{IfEmpty | {{{ammunition|}}} | no}} | ||
| finesse = {{{finesse | no | | finesse = {{IfEmpty | {{{finesse|}}} | no}} | ||
| heavy = {{{heavy | no | | heavy = {{IfEmpty | {{{heavy|}}} | no}} | ||
| light = {{{light | no | | light = {{IfEmpty | {{{light|}}} | no}} | ||
| loading = {{{loading | no | | loading = {{IfEmpty | {{{loading|}}} | no}} | ||
| reach = {{{reach | no | | reach = {{IfEmpty | {{{reach|}}} | no}} | ||
| thrown = {{{thrown | no | | thrown = {{IfEmpty | {{{thrown|}}} | no}} | ||
| cannot_dual_wield = {{{can't dual wield | no | | cannot_dual_wield = {{IfEmpty | {{{can't dual wield|}}} | no}} | ||
| dippable = {{{dippable | no | | dippable = {{IfEmpty | {{{dippable |}}} | no}} | ||
| range_m = {{#switch: {{{melee or ranged}}} | | range_m = {{#switch: {{{melee or ranged}}} | ||
| melee = {{#if: {{{reach|}}} | 1.5 | 2.5 }} | | melee = {{#if: {{{reach|}}} | 1.5 | 2.5 }} |