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Profane Scourge: Difference between revisions
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Added save/condition dc
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) (Added save/condition dc) |
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Line 14: | Line 14: | ||
| attack roll = yes | | attack roll = yes | ||
| range = weapon | | range = weapon | ||
| save = STR | |||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = Bane | | condition = Bane | ||
| condition save = STR | | condition save = STR | ||
| condition duration = 3 | | condition duration = 3 | ||
| condition dc = weapon action | |||
| notes = | | notes = | ||
* The in-game description of '''Profane Scourge''' also includes the line "Undead and Constructs cannot {{Cond|Bleeding|Bleed}}." This is misleading and irrelevant since '''Profane Scourge''' explicitly works against Undead (and Fiends) and does not apply bleeding. | * The in-game description of '''Profane Scourge''' also includes the line "Undead and Constructs cannot {{Cond|Bleeding|Bleed}}." This is misleading and irrelevant since '''Profane Scourge''' explicitly works against Undead (and Fiends) and does not apply bleeding. | ||
* Against targets other than Fiends or Undead, you still get the {{DamageText|[[proficiency bonus]]|Slashing}} damage, but not the {{DamageText|2d6|Slashing}} damage, nor the {{Cond|Bane}} effect. | * Against targets other than Fiends or Undead, you still get the {{DamageText|[[proficiency bonus]]|Slashing}} damage, but not the {{DamageText|2d6|Slashing}} damage, nor the {{Cond|Bane}} effect. | ||
}} | }} |