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Lacerate: Difference between revisions

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46 bytes added ,  21 December 2023
Updated saves
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(Updated saves)
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| name = Lacerate
| name = Lacerate
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}.  
 
Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| damage = weapon
| damage = weapon
| cost = action
| cost = action
| range = weapon
| range = weapon
| save = CON
| attack roll = yes
| attack roll = yes
| recharge = Short Rest
| recharge = Short Rest
Line 12: Line 15:
| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
}}
}}

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