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Modding:Armor/Clothing Texture Maps: Difference between revisions
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Modding:Armor/Clothing Texture Maps (edit)
Revision as of 17:18, 21 December 2023
, 21 December 2023→Parameters and corresponding colours inside MSKCOLOR
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== Parameters and corresponding colours inside MSKCOLOR == | == Parameters and corresponding colours inside MSKCOLOR == | ||
[[File: | [[File:MSKcloth.webp|942x942px]] | ||
{| class="wikitable" | |||
|+Parameters & Colors | |||
!Parameter | |||
!0-1 | |||
!Hex | |||
|- | |||
|Cloth_Primary | |||
|1 0.5 0 | |||
|#FF8000 | |||
|- | |||
|Cloth_Secondary | |||
|1 0 0 | |||
|#FF0000 | |||
|- | |||
|Cloth_Tertiary | |||
|1 0.5 0.5 | |||
|#FF8080 | |||
|- | |||
|Leather_Primary | |||
|0.5 0 1 | |||
|#8000FF | |||
|- | |||
|Leather_Secondary | |||
|0 0 1 | |||
|#0000FF | |||
|- | |||
|Leather_Tertiary | |||
|0.5 0.5 1 | |||
|#8080FF | |||
|- | |||
|Metal_Primary | |||
|0 1 0.5 | |||
|#00FF80 | |||
|- | |||
|Metal_Secondary | |||
|0 1 0 | |||
|#00FF00 | |||
|- | |||
|Metal_Tertiary | |||
|0.5 1 0.5 | |||
|#80FF80 | |||
|- | |||
|Accent_Color | |||
|1 0 0.5 | |||
|#FF0080 | |||
|- | |||
|Custom_1 | |||
|0 0.5 1 | |||
|#0080FF | |||
|- | |||
|Custom_2 | |||
|0.5 1 0 | |||
|#80FF00 | |||
|} | |||
<br> | <br> | ||
[https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Source] | [https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Source] | ||
[[Category:Modding resources]] | [[Category:Modding resources]] |