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Elemental Age: Difference between revisions
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Pretty sure that's not a correct usage of "embody."
HiddenDragon (talk | contribs) No edit summary |
(Pretty sure that's not a correct usage of "embody.") Tags: Reverted Visual edit |
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| classes = | | classes = | ||
| races = | | races = | ||
| summary = This spell | | summary = This spell imbues your '''Main hand weapon''' with a chosen age, increasing its damage and accuracy. | ||
| description = Give your '''Main hand weapon''' a +1 bonus to its {{Attack roll}}s and [[Damage Roll]]s and an additional {{DieIcon|d4|Physical}}1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.{{notes}} | | description = Give your '''Main hand weapon''' a +1 bonus to its {{Attack roll}}s and [[Damage Roll]]s and an additional {{DieIcon|d4|Physical}}1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.{{notes}} | ||
| cost = bonus | | cost = bonus | ||
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| item only = yes | | item only = yes | ||
| granted by items = Flail of Ages:Long Rest | | granted by items = Flail of Ages:Long Rest | ||
| notes = | | notes = * The in-game description of Elemental Age does not match the actual effect. The in-game tool-tip describes Elemental Age as: | ||
* The in-game description of Elemental Age does not match the actual effect. The in-game tool-tip describes Elemental Age as: | |||
{{quote|Give the {{RarityItem|Flail of Ages}} a +1 bonus to {{Attack roll}}s and an additional {{DieIcon|d4|Physical}} 1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.<br><br> | {{quote|Give the {{RarityItem|Flail of Ages}} a +1 bonus to {{Attack roll}}s and an additional {{DieIcon|d4|Physical}} 1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.<br><br> | ||
The flail can be unequipped and equipped again, but has to stay on the spell caster's person.}} | The flail can be unequipped and equipped again, but has to stay on the spell caster's person.}} |