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Elemental Age: Difference between revisions

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3 bytes removed ,  20 December 2023
Pretty sure that's not a correct usage of "embody."
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(Pretty sure that's not a correct usage of "embody.")
Tags: Reverted Visual edit
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| classes =  
| classes =  
| races =  
| races =  
| summary = This spell embodies your '''Main hand weapon''' with a chosen age, increasing its damage and accuracy.
| summary = This spell imbues your '''Main hand weapon''' with a chosen age, increasing its damage and accuracy.
| description = Give your '''Main hand weapon''' a +1 bonus to its {{Attack roll}}s and [[Damage Roll]]s and an additional {{DieIcon|d4|Physical}}1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.{{notes}}
| description = Give your '''Main hand weapon''' a +1 bonus to its {{Attack roll}}s and [[Damage Roll]]s and an additional {{DieIcon|d4|Physical}}1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.{{notes}}
| cost = bonus
| cost = bonus
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| item only = yes
| item only = yes
| granted by items = Flail of Ages:Long Rest
| granted by items = Flail of Ages:Long Rest
| notes =  
| notes = * The in-game description of Elemental Age does not match the actual effect. The in-game tool-tip describes Elemental Age as:
* The in-game description of Elemental Age does not match the actual effect. The in-game tool-tip describes Elemental Age as:
{{quote|Give the {{RarityItem|Flail of Ages}} a +1 bonus to {{Attack roll}}s and an additional {{DieIcon|d4|Physical}} 1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.<br><br>
{{quote|Give the {{RarityItem|Flail of Ages}} a +1 bonus to {{Attack roll}}s and an additional {{DieIcon|d4|Physical}} 1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.<br><br>
The flail can be unequipped and equipped again, but has to stay on the spell caster's person.}}
The flail can be unequipped and equipped again, but has to stay on the spell caster's person.}}
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