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Castigated By Divinity (Condition): Difference between revisions
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* The 'terrible envoy of the offended deity' will be a [[Deva]], [[Djinni]], or [[Cambion]] depending on the character who is afflicted. | * The 'terrible envoy of the offended deity' will be a [[Deva]], [[Djinni]], or [[Cambion]] depending on the character who is afflicted. | ||
** The enemy will be a Deva for any character that is not a [[Cleric]], if the character is a cleric the enemy will be chosen based on the cleric's chosen [[Deities|Deity]]: | ** The enemy will be a Deva for any character that is not a [[Cleric]], if the afflicted character is a cleric then the type of enemy will be chosen based on the cleric's chosen [[Deities|Deity]]: | ||
*** '''Devas''': Shar (If [[Nightsong]] is freed), Bahamut, Corellon Larethian, Eilistraee, Garl Glittergold, Ilmater, Lathander, Mielikki, Moradin, Mystra, Selune, Tymora, Tyr, or Yondalla. | *** '''Devas''': Shar (If [[Nightsong]] is freed), Bahamut, Corellon Larethian, Eilistraee, Garl Glittergold, Ilmater, Lathander, Mielikki, Moradin, Mystra, Selune, Tymora, Tyr, or Yondalla. | ||
*** '''Djinni''': Tempus, Helm, Oghma, or Kelemvor. | *** '''Djinni''': Tempus, Helm, Oghma, or Kelemvor. | ||
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** If the afflicted character dies or is cured via {{SAI|Remove Curse}}, one enemy is spawned. | ** If the afflicted character dies or is cured via {{SAI|Remove Curse}}, one enemy is spawned. | ||
** If the afflicted character is healed, takes a [[Short Rest]] or [[Long Rest]] before dying, two enemies are spawned. | ** If the afflicted character is healed, takes a [[Short Rest]] or [[Long Rest]] before dying, two enemies are spawned. | ||
* The debuff is recieved when looting just a single item from one of the chests. This means that if you | * The debuff is recieved when looting just a single item from one of the chests. This means that if you kill Vicar Humbletoes and individually loot each item on a different character, it is possible to inflict the debuff on 10 different party members. Simultaneously healing all party members in your camp will summon 2 enemies for each of them. | ||
** {{Prereq|Spawning too many planar beings at once may crash your game.}} | ** {{Prereq|Spawning too many planar beings at once may crash your game.}} | ||
}} | }} | ||
==Source== | ==Source== | ||
* Should the party break into the basement of [[Stormshore_Tabernacle#Basement|Stormshore Tabernacle]] and pillage any offering chests, they will gain this condition. Each item taken from a chest will inflict this condition if the character opening it doesn't already have the condition. | * Should the party break into the basement of [[Stormshore_Tabernacle#Basement|Stormshore Tabernacle]] and pillage any offering chests, they will gain this condition. Each item taken from a chest will inflict this condition if the character opening it doesn't already have the condition. |