8,856
editsAd placeholder
Damage: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
Damage is ''dealt'' with [[attacks]] and other harmful [[actions]], as well as by a variety of [[conditions]]. | Damage is ''dealt'' with [[attacks]] and other harmful [[actions]], as well as by a variety of [[conditions]]. | ||
== | == Damage rolls == | ||
Damage rolls | |||
The base damage dealt by a [[weapons|weapon]], [[spells|spell]], class action or condition is usually determined by a ''damage roll''. Damage rolls are [[dice rolls]] made using the dice specified in the harmful source's description. | The base damage dealt by a [[weapons|weapon]], [[spells|spell]], class action or condition is usually determined by a ''damage roll''. Damage rolls are [[dice rolls]] made using the dice specified in the harmful source's description. | ||
Creature add a relevant [[abilities|ability score modifier]] to the results of their damage rolls, and if they have the relevant [[proficiency]], they also add their proficiency bonus. | Creature add a relevant [[abilities|ability score modifier]] to the results of their damage rolls, and if they have the relevant [[proficiency]], they also add their proficiency bonus. | ||
=== Notation === | |||
Damage rolls are expressed in the game using both dice notation ('''''x''d''n''''', meaning ''x'' dice with ''n'' sides) and as a damage range ("'''(''x''~''y'')'''", meaning the roll will result in between ''x'' and ''y'' damage). | |||
Dice used when making damage rolls is usually any number of dice with a minimum size of d4 and a maximum size of d12. | Dice used when making damage rolls is usually any number of dice with a minimum size of d4 and a maximum size of d12. | ||
== Damage types == | |||
All damage has a ''damae type'' | All damage has a ''damae type'', of which there are 13: | ||
{| style="text-align: center;" | {| style="text-align: center;" | ||
Line 51: | Line 42: | ||
| {{:Damage Types/damage|Slashing}}* | | {{:Damage Types/damage|Slashing}}* | ||
|} | |} | ||
A creature's [[Resistances|resistances]] determine what danage types is is immune, resistant or vulnerable towards. | |||
Damage dealt to resistant creatures is halved, whereas damage dealt to vulnerable creatures is doubled. | |||
If a creature is immune to a damage type, they take no damage to it. | |||
If a source of damage mixes different sizes of dice or damage types, they will be listed separately with a plus sign between them. | |||
== Sources of damage == | == Sources of damage == |