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Hr'ack'la: Difference between revisions

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790 bytes added ,  17 December 2023
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{{Stub}}{{Character info|name=Zephyr Gish'ra Hr'ack'la|image=[[File:Hr'ack'la Model.PNG|350px]]|level=9|race=Githyanki|type=humanoid|HP=67; 88{{Tactician}}|AC=17|size=Medium|weight=75kg / 150lbs|proficiency=4|initiative=3|passive={{PAS|Advanced Unarmoured Movement}}{{PAS|Deflect Missiles}}{{PAS|Evasion}}{{PAS|Extra Attack}}{{PAS|Martial Arts: Bonus Unarmed Strike}}{{PAS|Martial Arts: Deft Strikes}}{{PAS|Martial Arts: Dextrous Attacks}}{{PAS|Opportunity Attack}}{{PAS|Psionic Empowerment}}{{PAS|Slow Fall}}{{PAS|Stillness of Mind}}{{PAS|Unarmoured Defence}}{{PAS|Unarmoured Movement}}|location=Wyrm's Lookout|exp=200|str save=y|dex save=y}}
{{CharacterInfo
|title=Zephyr Gish|name=Zephyr Gish Hr'ack'la|STR=12|DEX=17|CON=16|INT=17|WIS=19|CHA=13|level=9|race=Githyanki|type=Humanoid|HP=67; 88{{Tactician}}|AC=17|speed=9m / 30ft|size=Medium|weight=75lg / 150lbs|proficiency=4|initiative=+3|image=[[File:Hr'ack'la Model.PNG|350px]]|location=Wyrm's Lookout|str save=Proficient|dex save=Proficient|exp=200
|passive=
{{PAS|Advanced Unarmoured Movement}}{{PAS|Deflect Missiles}}{{PAS|Evasion}}{{PAS|Extra Attack}}{{PAS|Martial Arts: Bonus Unarmed Strike}}{{PAS|Martial Arts: Deft Strikes}}{{PAS|Martial Arts: Dextrous Attacks}}{{PAS|Opportunity Attack}}{{PAS|Psionic Empowerment}}{{PAS|Slow Fall}}{{PAS|Stillness of Mind}}{{PAS|Unarmoured Defence}}{{PAS|Unarmoured Movement}}
}}


'''Zephyr Gish'ra Hr'ack'la''' is a [[githyanki]] [[NPC]] encountered at the Wyrm's Crossing [[campsite]] at the start of [[Act Three]].
'''Zephyr Gish'ra Hr'ack'la''' is a [[githyanki]] [[NPC]] encountered at the Wyrm's Crossing [[campsite]] at the start of [[Act Three]].
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|Expel the fire burning through your veins as 4 flaming rays.
|Expel the fire burning through your veins as 4 flaming rays.


{{Action}}: + 2{{R|ki}}  
{{Action}} + 2{{R|ki}}s


{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|type=Fire}}
{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|type=Fire}}
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* Hurl 4 rays on separate attack rolls
* Hurl 4 rays on separate attack rolls
}}
{{Feature box|name=Fist of Unbroken Air|image name=Fist_of_Unbroken_Air.webp
|Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
{{Action}} + 2{{R|ki}}s
{{SavingThrow|STR|dc=18}}, (On Save: Target still takes half damage, but no other effects)
{{DamageInfo|count=4|die=10|type=Bludgeoning}}
{{Range|m=9|ft=30}}
}}
{{Feature box|name=Flames of the Phoenix|image name=Fireball_Icon.webp
|Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
{{Action}} + 4{{R|ki}}s
{{SavingThrow|DEX|dc=18}}, (On Save: Targets still take half damage)
{{DamageInfo|count=8|die=6|type=Fire}}
{{Range|m=18|ft=60}}
{{Radius|m=4|ft=13}} (Radius)
}}
}}

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