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Throw: Difference between revisions
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Fixed capitalization. Added damage field. Added more info, notes and footnotes. Fixed formatting/layout of additional/Details field. Added Prone to condition field.
mNo edit summary |
(Fixed capitalization. Added damage field. Added more info, notes and footnotes. Fixed formatting/layout of additional/Details field. Added Prone to condition field.) |
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Line 10: | Line 10: | ||
| cost = action | | cost = action | ||
| common = yes | | common = yes | ||
| damage = | | damage = amount:Object (1~8){{note|See details for damage amount}}, type: Bludgeoning | ||
| attack roll = yes | | attack roll = yes | ||
| range m = 18 | | range m = 18 | ||
Line 17: | Line 17: | ||
| aoe m = 1 | | aoe m = 1 | ||
| aoe ft = 3 | | aoe ft = 3 | ||
| additional = * Damage: | | additional = | ||
** For weapons with the | |||
** For other and | * Damage: | ||
*** Light objects | ** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage | ||
*** Medium objects | ** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown: | ||
*** Heavy objects | *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage. | ||
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage. | |||
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage. | |||
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}} | |||
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}} | |||
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw). | |||
| condition = Prone | |||
| condition duration = 1 | |||
| notes = | | notes = | ||
* A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}. | * A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}. | ||
** | ** A creatures can only throw creatures of a smaller [[Creature size|Size]]. | ||
* | * Triggers {{SAI|Extra Attack}}. | ||
* Can be done as a free attack after triggering {{SAI|Extra Attack}}. | |||
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | * {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | ||
* The {{SAI|Tavern Brawler}} feat improves Throwing. | |||
}} | }} | ||
== Footnotes == | |||
{{notelist}} |