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Callous Glow Ring: Difference between revisions

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158 bytes added ,  12 December 2023
Adding note about synergy with weapons that shed light
(Undo revision 118178/118179 | sneak attack only adds Callous Glow if triggered as DSR)
Tag: Undo
(Adding note about synergy with weapons that shed light)
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* Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
* Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
| notes = * The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
| notes = * The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}.
* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}. Due to this, the Callous Glow Ring has decent synergy with weapons that shed their own light, such as the [[Blood of Lathander]] or the [[Moonlight Glaive]].
* Actions and spells that deals multiple instances of damage, like {{SAI|Flurry of Blows}}, {{SAI|Magic Missile}}, or {{SAI|Scorching Ray}} will apply the additional damage for every instance.
* Actions and spells that deals multiple instances of damage, like {{SAI|Flurry of Blows}}, {{SAI|Magic Missile}}, or {{SAI|Scorching Ray}} will apply the additional damage for every instance.
* The {{DamageText|2|Radiant}} damage is added to almost all damage sources originating from the wearer.
* The {{DamageText|2|Radiant}} damage is added to almost all damage sources originating from the wearer.
**Examples include {{SAI|Phalar Aluve: Shriek}}, {{SmIconLink|GRN_Void_Bulb_Faded.png|Void Bulb}}, {{SmIconLink|Surface Electrified Water Icon.webp|Electrified Surface}}, self-damage from {{SAI|Psionic Overload}} (as of 4.1.1.3905231).
**Examples include {{SAI|Phalar Aluve: Shriek}}, {{SmIconLink|GRN_Void_Bulb_Faded.png|Void Bulb}}, {{SmIconLink|Surface Electrified Water Icon.webp|Electrified Surface}}, self-damage from {{SAI|Psionic Overload}} (as of 4.1.1.3905231).
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