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Healing: Difference between revisions
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→Sources of healing: Noted how potions are used
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Guybrush42 (talk | contribs) (→Sources of healing: Noted how potions are used) |
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* '''[[Resting]]''' - a '''short rest''' will restore hit points to each party member equal to half of their maximum, while a '''long rest''' will restore all of the party's hit points if you have enough [[Camp Supplies]], or restore them to half their maximum hit points without the supplies. | * '''[[Resting]]''' - a '''short rest''' will restore hit points to each party member equal to half of their maximum, while a '''long rest''' will restore all of the party's hit points if you have enough [[Camp Supplies]], or restore them to half their maximum hit points without the supplies. | ||
* '''[[Healing spells]]''' - there are many spells which restore hit points. Most are available to the {{class|Bard}}, {{class|Cleric}}, {{class|Druid}}, {{class|Paladin}} and {{class|Ranger}} classes. | * '''[[Healing spells]]''' - there are many spells which restore hit points. Most are available to the {{class|Bard}}, {{class|Cleric}}, {{class|Druid}}, {{class|Paladin}} and {{class|Ranger}} classes. | ||
* '''[[Potions#Healing Potions|Healing potions]]''' - these are some of the most commonly encountered potions in the game. | * '''[[Potions#Healing Potions|Healing potions]]''' - these are some of the most commonly encountered potions in the game. A character can drink one to heal themselves, or throw one to heal characters in a small area of effect. | ||
* '''Class features''' - many classes have features that can either heal themselves (like the {{class|Fighter}}'s {{SAI|Second Wind}}) or heal others (like the {{class|Paladin}}'s {{SAI|Lay on Hands}}). | * '''Class features''' - many classes have features that can either heal themselves (like the {{class|Fighter}}'s {{SAI|Second Wind}}) or heal others (like the {{class|Paladin}}'s {{SAI|Lay on Hands}}). | ||
* '''Creature actions''' - some creatures have inherent healing abilities, such as the [[Water Myrmidon]]'s {{SAI|Healing Vapours}}. | * '''Creature actions''' - some creatures have inherent healing abilities, such as the [[Water Myrmidon]]'s {{SAI|Healing Vapours}}. |