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Sneak Attack (Melee): Difference between revisions

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| save =  
| save =  
| additional =  
| additional =  
| higherlevels =  
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11:
* {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3
* {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5
* {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7
* {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9
* {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11
| variant of = Sneak Attack
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| class learns at level 1 = Rogue
| notes = * For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11:
| notes =  
** {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3
** {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5
** {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7
** {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9
** {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11
* Sneak Attack refreshes after the Rogue's turn ends.
* Sneak Attack refreshes after the Rogue's turn ends.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
}}
}}

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