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'''Spells''' are | '''Spells''' are magical effects that are created by creatures via '''spellcasting'''. Spells are frequently cast to deal [[damage]] and provide [[healing]], or to inflict [[condition|conditions]] on its targets. | ||
All [[Class|classes]] are capable of casting spells with the help of [[Scrolls|scrolls]] and [[Equipment|magic items]], and classes with the Spellcasting feature – called ''spellcasters'' – have spell slots they can expend to cast spells they know, without the need of scrolls. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
<big><center>[[All spells|List of all spells]]</center></big> | <big><center>[[All spells|List of all spells]]</center></big> | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
== Spellcasters == | == Overview == | ||
Spells are created from the Weave, the magical energies of the multiverse. They are conjured through experience, knowledge or innate ability, or via the use of scrolls and magical items. | |||
=== Spellcasters === | |||
Spellcasters can either be ''full casters'' – meaning they can learn spells up to 6th level spells, ''half casters'' – meaning they can learn spells up to 3rd level spells, or ''one-third casters'' – meaning they can learn spells up to 2nd level spells. | |||
Full casters: | |||
* {{class|Bard}} | |||
* {{class|Cleric}} | |||
* {{class|Druid}} | |||
* {{class|Sorcerer}} | |||
* {{Class|Warlock}}{{note|Warlocks have the Pact Magic feature, which functions similarly to Spellcasting.}} | |||
* {{class|Wizard}} | |||
Half casters: | |||
* {{Class|Paladin}} | |||
* {{class|Ranger}} | |||
One-third casters: | |||
* {{class|Arcane Trickster}} | |||
* {{class|Eldritch Knight}} | |||
=== Spellcasting ability and proficiency === | |||
Every class, including those without the spellcasting feature, has a designated [[Ability scores|ability]] known as their ''spellcasting ability'', which represents their capacity to cast spells. Creatures add their spellcasting ability's corresponding the ability score modifier (their ''spellcasting ability modifier'') to the [[Difficulty Class]] (DC) of their spell [[Saving throws|saves]], in addition to their [[Proficiency|proficiency bonus]].{{note|Some spells designate a specific spellcasting ability regardless of the class casting them. This is most commonly a result of spells obtained via racial features.}} | |||
; {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} [[Intelligence]] (INT) : {{Class|Wizard}}s, {{Class|Fighter}}s<sup>†</sup>, and {{Class|Rogue}}s<sup>†</sup>. | |||
; {{SmallIcon|Wisdom_Ability_Icon.png|link=Wisdom}} [[Wisdom]] (WIS) : {{Class|Cleric}}s, {{Class|Ranger}}s, {{Class|Druid}}s, and {{Class|Monk}}s*. | |||
; {{SmallIcon|Charisma_Ability_Icon.png|link=Charisma}} [[Charisma]] (CHA) :{{Class|Bard}}s, {{Class|Paladin}}s, {{Class|Sorcerer}}s, {{Class|Warlock}}s, and {{Class|Barbarian}}s*. | |||
''<sup>†</sup>These classes, while normally non-spellcasters, have the option of becoming spellcasters by specializing into specific subclasseses Arcane Trickster and Eldritch Knight.'' | |||
=== Multiclassing === | |||
In the case of [[Multiclassing]], learned class spells will use the '''Spellcasting Ability Modifier''' for the class the spell is learned by. So a '''[[Fire Bolt]]''' learned by a [[Wizard]] will use '''INT''' for its attack rolls, but a '''Fire Bolt''' learned by a [[Sorcerer]] will use '''CHA''' for its attack rolls. | |||
For spells on items ([[Weapons]], [[Equipment]], [[Scrolls]]... etc.), the most recent class that was multiclassed into takes precedence in the '''Spellcasting Ability Modifier'''. As an example, a character with the level progression {{InfoBlob|<nowiki>Wizard 1, Wizard 2, Sorcerer 1, Wizard 3</nowiki>}} will use '''CHA''' for item spellcasting, because Sorcerer is the latest "new" class for the character. If the same character then takes {{InfoBlob|<nowiki>Cleric 1</nowiki>}}, [[Cleric]] would be the latest new class, and '''WIS''' will now be used for item spellcasting for this character. Finally, if the same character then levels up their {{InfoBlob|<nowiki>Sorcerer 2</nowiki>}}, they would still continue to use '''WIS''' for item spellcasting as no "new" class was added since Cleric. | |||
However, although taking one level in the [[Barbarian]] class changes the '''Spellcasting Ability Modifer''' to '''CHA''' (despite barbarians having no use for this stat if they are not specialised in [[Wild Magic (Barbarian Subclass)|Wild Magic]]), [[Fighter|Fighters]] and [[Rogue|Rogues]] will only provide their spellcasting ability if they are level 3 and have the appropriate subclass ([[Eldritch Knight]] and [[Arcane Trickster]] respectively). So, {{InfoBlob|<nowiki>Ranger 1, Barbarian 1, Rogue 1</nowiki>}} will use '''CHA''' instead of '''INT''' for item and illithid spellcasting. | |||
== Casting spells == | == Casting spells == | ||
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** Unlike most actions, the manual ending of concentration can be done at anytime, even amidst someone else's turn. For players this is done via the x button on the concentrated spell's icon next to the caster's main portrait (see picture above). | ** Unlike most actions, the manual ending of concentration can be done at anytime, even amidst someone else's turn. For players this is done via the x button on the concentrated spell's icon next to the caster's main portrait (see picture above). | ||
* Most Concentration spells have a maximum duration, after which the spell automatically ends even if the caster is still concentrating. | * Most Concentration spells have a maximum duration, after which the spell automatically ends even if the caster is still concentrating. | ||
== Prepared spells == | == Prepared spells == | ||
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== External links == | == External links == | ||
{{FRWiki|Spell|long}} | {{FRWiki|Spell|long}} | ||
== Footnotes == | |||
{{notelist}} | |||
==References== | ==References== |