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Saving throws: Difference between revisions
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→Features that affect saves
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== Features that affect saves == | == Features that affect saves == | ||
Some class features, racial features and conditions affect saving throws: | Some class features, racial features, spells and conditions affect saving throws. For example: | ||
* [[Elf|Elves]] have [[Advantage|advantage]] on saving throws against being {{cond|Charmed}} | * [[Elf|Elves]] have [[Advantage|advantage]] on saving throws against being {{cond|Charmed}} | ||
* {{cond|Bleeding}} condition incurs disadvantage on Constitution saves | * {{cond|Bleeding}} condition incurs disadvantage on Constitution saves | ||
* {{sai|Bane_(Spell)|Bane}} | * {{sai|Bane_(Spell)|Bane}} spell incurs a 1d4 penalty to saves on the target | ||
* {{sai|Bless}} | * {{sai|Bless}} spell grants the target a 1d4 bonus to saves | ||
* {{sai|Resistance_(Cantrip)|Resistance}} | * {{sai|Resistance_(Cantrip)|Resistance}} cantrip grants the caster a 1d4 bonus to saves | ||
{{NavGameplay}} | {{NavGameplay}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |