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Full-illithid: Difference between revisions
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*{{cond|Permanent Mind Sanctuary}} | *{{cond|Permanent Mind Sanctuary}} | ||
=== | === New abilities === | ||
After becoming a full-illthid, the illithid power tree will become locked, {{note|As of patch #5}} however most{{note|After becoming full-illithid, cannot gain: [[Displace]], [[Freecast]], [[Repulsor]], [[Illithid Expertise]]}} abilities, or upgraded versions of abilities, will be gained, as well as some new ones: | |||
{{div col}} | {{div col}} | ||
* {{SAI|Levitate}} | * {{SAI|Levitate}} | ||
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* {{SAI|Augmented Shield of Thralls}} | * {{SAI|Augmented Shield of Thralls}} | ||
* {{SAI|Potent Concentrated Blast}} | * {{SAI|Potent Concentrated Blast}} | ||
{{div col end}} | {{div col end}} | ||
And the full-illithid upgrade of Mind Sanctuary: | |||
* {{SAI|Permanent Mind Sanctuary}} | |||
===Old abilities=== | |||
If the character did not already have the following powers, they will be unlocked: | If the character did not already have the following powers, they will be unlocked: | ||
{{div col}} | |||
* {{SAI|Displacer Beast Shape}} | * {{SAI|Displacer Beast Shape}} | ||
* {{SAI|Fracture Psyche}} | |||
* {{SAI|Stage Fright}} | * {{SAI|Stage Fright}} | ||
* {{SAI|Psionic Overload}} | * {{SAI|Psionic Overload}} | ||
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* {{SAI|Mind Sanctuary}} | * {{SAI|Mind Sanctuary}} | ||
* {{SAI|Transfuse Health}} | * {{SAI|Transfuse Health}} | ||
{{div col end}} | |||
And the following passives, if they did not already have them: | |||
{{div col}} | |||
* {{SAI|Ability Drain}} | |||
* {{SAI|Charm}} | |||
* {{SAI|Cull the Weak}} | |||
* {{SAI|Favourable Beginnings}} | |||
* {{SAI|Luck of the Far Realms}} | |||
* {{SAI|Psionic Backlash}} | |||
* {{SAI|Psionic Dominance}} | |||
{{div col end}} | |||
==Notes== | |||
{{notelist}} | |||
[[Category:Gameplay mechanics]][[Category:Races]][[Category:Playable races]] | [[Category:Gameplay mechanics]][[Category:Races]][[Category:Playable races]] | ||
{{NavGameplay/Character}} | {{NavGameplay/Character}} |