Ad placeholder

Difficult Terrain: Difference between revisions

Jump to navigation Jump to search
15 bytes removed ,  4 December 2023
Use updated jump link
mNo edit summary
(Use updated jump link)
Line 6: Line 6:
* Non-surface areas created by spells such as {{SAI|Hunger of Hadar}}.
* Non-surface areas created by spells such as {{SAI|Hunger of Hadar}}.
* The overgrowth created by {{SAI|Plant Growth}} uniquely '''quarters''' movement speed.
* The overgrowth created by {{SAI|Plant Growth}} uniquely '''quarters''' movement speed.
The extra expenditure for movement also applies to [[Jump (Bonus Action)|Jumping]]. Furthermore, [[:Category:Movement-expending actions|Weapon actions that require expending movement]] will not function while the character is effected by '''Difficult Terrain'''. These include [[Brace (Ranged Weapon Action)|Brace (Ranged)]], [[Brace (Melee Weapon Action)|Brace (Melee)]], and [[Prepare (Weapon Action)|Prepare]].
The extra expenditure for movement also applies to [[Jump|Jumping]]. Furthermore, [[:Category:Movement-expending actions|Weapon actions that require expending movement]] will not function while the character is effected by '''Difficult Terrain'''. These include [[Brace (Ranged Weapon Action)|Brace (Ranged)]], [[Brace (Melee Weapon Action)|Brace (Melee)]], and [[Prepare (Weapon Action)|Prepare]].


{{NavGameplay/Mechanics}}
{{NavGameplay/Mechanics}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Navigation menu