Ad placeholder

Adamantine Shield: Difference between revisions

Jump to navigation Jump to search
104 bytes removed ,  4 December 2023
Passives
m (Item ID)
(Passives)
Line 20: Line 20:
| uuid = 96907713-b560-4daf-ab32-3c1aec3f3890
| uuid = 96907713-b560-4daf-ab32-3c1aec3f3890
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Adamantine Shield:''' When a melee attack misses you, the attacker is sent {{Cond|Reeling}} for 2 turns.
* {{Passive|Adamantine Shield (passive feature)}}
* '''{{SAI|Shield Bash|w=40}}:''' When a foe hits you with a melee attack, you can use your reaction to knock them {{Cond|Prone}} unless they succeed a {{Saving throw|Dexterity}}.
* '''{{SAI|Shield Bash|w=40}}:''' When a foe hits you with a melee attack, you can use your reaction to knock them {{Cond|Prone}} unless they succeed a {{Saving throw|Dexterity}}.
*Attackers can't land [[critical hit]]s on the wearer.
*Attackers can't land [[critical hit]]s on the wearer.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
The Adamantine Shield can be forged in [[The Adamantine Forge (Location)|The Adamantine Forge]] with a [[Shield Mould]] and [[Mithral Ore]].
The Adamantine Shield can be forged in [[The Adamantine Forge (Location)|The Adamantine Forge]] with a [[Shield Mould]] and [[Mithral Ore]].
| notes = *UUID: 96907713-b560-4daf-ab32-3c1aec3f3890
| notes =
* The Reeling condition from Adamantine Shield is renewed on each miss against the wearer, and is removed on successful hit.
* The Reeling condition from Adamantine Shield is renewed on each miss against the wearer, and is removed on successful hit.
* The effectiveness of the Adamantine Shield increases the more AC the wearer has, because it triggers on miss, and is cancelled on a successful hit against the wearer.
* The effectiveness of the Adamantine Shield increases the more AC the wearer has, because it triggers on miss, and is cancelled on a successful hit against the wearer.

Navigation menu