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Difficulty: Difference between revisions
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adding fungibility
HarveyPekar (talk | contribs) m (→Balanced) |
HarveyPekar (talk | contribs) m (adding fungibility) |
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Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has: | Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has: | ||
* All | * All enemies Maximum Health increased by around 30%. | ||
** Note: Some temporary companions seems to be affected by this rule too. | ** Note: Some temporary companions seems to be affected by this rule too. | ||
* Almost all Bosses Maximum Health increased by 50%<ref>Raphael maximum health remains 666 HP regardless of difficulty in reference to his devilish theme and [[wikipedia:Number_of_the_beast|number of the beast]].</ref>. | * Almost all Bosses Maximum Health increased by around 50%<ref>Raphael maximum health remains 666 HP regardless of difficulty in reference to his devilish theme and [[wikipedia:Number_of_the_beast|number of the beast]].</ref>. | ||
* More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters. | * More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters. | ||
** This could also be somewhat beneficial as they end up triggering attack of opportunity reactions more frequently. | ** This could also be somewhat beneficial as they end up triggering attack of opportunity reactions more frequently. | ||
* Some enemies will gain special attacks that are not present in the other difficulties. | * Some enemies will gain special attacks and/or passive features that are not present in the other difficulties. | ||
** Examples from the Prologue: [[Intellect Devourer|Intellect Devourers]] gain a ranged psychic attack, [[Cambion|Cambions]] can cast [[Fire Bolt]], [[Commander Zhalk]] can attack twice. | ** Examples from the Prologue: [[Intellect Devourer|Intellect Devourers]] gain a ranged psychic attack, [[Cambion|Cambions]] can cast [[Fire Bolt]], [[Commander Zhalk]] can attack twice. | ||
* All non-party characters receive modifiers that when examined are noted as "Difficulty: Tactician" in the combat log. | * All non-party characters receive modifiers that when examined are noted as "Difficulty: Tactician" in the combat log. | ||
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** Other modifiers can be additional attack rolls, AC, resistances, better saving throws and sometimes unique modifiers that are not present in the other difficulties. | ** Other modifiers can be additional attack rolls, AC, resistances, better saving throws and sometimes unique modifiers that are not present in the other difficulties. | ||
* [[Camp Supplies]] requirements for a [[Long Rest]] increased from 40 to 80. Insufficient camp supplies rules remain the same (restore half HP and half your spell slots rounded down). | * [[Camp Supplies]] requirements for a [[Long Rest]] increased from 40 to 80. Insufficient camp supplies rules remain the same (restore half HP and half your spell slots rounded down). | ||
* At stores, items cost more to purchase and sell for less. | * At stores, the baseline attitude bonus for discounting is reduced, making items cost more to purchase and sell for less. | ||
{{clear}} | {{clear}} | ||