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Fireheart: Difference between revisions
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{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| image = Amulet Necklace F Gold A 1 Faded.png | | image = Amulet Necklace F Gold A 1 Faded.png | ||
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | | icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | ||
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| quote = The ruby's red reflections look like eerie flames dancing across your skin. | | quote = The ruby's red reflections look like eerie flames dancing across your skin. | ||
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties --> | ||
| <!-- Following are Armour- and Shield-related properties --> | |||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. --> | ||
| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | |||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.05 | | weight kg = 0.05 | ||
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| price = 65 | | price = 65 | ||
| uid = MAG_Fire_HeatOnTakingFireDamage_Amulet | | uid = MAG_Fire_HeatOnTakingFireDamage_Amulet | ||
| uuid = ad278f33-7c10-4779-88fc-d1448f25ae72 | |||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Fervent Flames:''' Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of {{Cond|Heat}}. | * '''Fervent Flames:''' Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of {{Cond|Heat}}. | ||
| where to find = | | where to find = * Located inside a Heavy Chest inside the [[Reithwin Tollhouse]] {{Coords|-127|-78}}. The player must break a vine or jump from the outside through a window to enter in this hidden room. | ||
* Located inside a Heavy Chest inside the [[Reithwin Tollhouse]] {{Coords|-127|-78}}. The player must break a vine or jump from the outside through a window to enter in this hidden room. | | notes = | ||
| notes = | |||
}} | }} | ||
{{inflicts|Heat|item}} | {{inflicts|Heat|item}} | ||
== Conditions == | == Conditions == | ||
{{Condition|Heat|duration=2}} | {{Condition|Heat|duration=2}} |