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Fireheart: Difference between revisions

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4 bytes removed ,  28 November 2023
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Item ID
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{{EquipmentPage
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Amulet Necklace F Gold A 1 Faded.png
| image = Amulet Necklace F Gold A 1 Faded.png
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
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| quote = The ruby's red reflections look like eerie flames dancing across your skin.
| quote = The ruby's red reflections look like eerie flames dancing across your skin.
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties -->
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.05
| weight kg = 0.05
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| price = 65
| price = 65
| uid = MAG_Fire_HeatOnTakingFireDamage_Amulet
| uid = MAG_Fire_HeatOnTakingFireDamage_Amulet
| uuid = ad278f33-7c10-4779-88fc-d1448f25ae72
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Fervent Flames:''' Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of {{Cond|Heat}}.  
* '''Fervent Flames:''' Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of {{Cond|Heat}}.
| where to find =
| where to find = * Located inside a Heavy Chest inside the [[Reithwin Tollhouse]] {{Coords|-127|-78}}. The player must break a vine or jump from the outside through a window to enter in this hidden room.
* Located inside a Heavy Chest inside the [[Reithwin Tollhouse]] {{Coords|-127|-78}}. The player must break a vine or jump from the outside through a window to enter in this hidden room.
| notes =  
| notes =
*UUID: ad278f33-7c10-4779-88fc-d1448f25ae72
}}
}}
{{inflicts|Heat|item}}
{{inflicts|Heat|item}}
== Conditions ==
== Conditions ==
{{Condition|Heat|duration=2}}
{{Condition|Heat|duration=2}}
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