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Extra Attack: Difference between revisions
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Added details about which abilities Extra Attack applies to
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(Added details about which abilities Extra Attack applies to) |
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* '''Extra Attack''' applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''', as an offhand attack is considered a [[Bonus Action]]. Only the [[Thief]] {{SAI|Fast Hands}} feature increases the [[Bonus Action]] amount. | * '''Extra Attack''' applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''', as an offhand attack is considered a [[Bonus Action]]. Only the [[Thief]] {{SAI|Fast Hands}} feature increases the [[Bonus Action]] amount. | ||
* Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn. | * Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn. | ||
* Aside from basic attacks, Extra Attack works with any special ability that uses a weapon, unarmed, or throwing attack roll. There are also some other abilities that are explicitly coded to work with Extra Attack: | |||
** {{SAI|Commander's Strike}} | |||
** {{SAI|Bufotoxin}} | |||
** {{RarityItem|Smokepowder Arrow}} | |||
** This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]). | |||
}} | }} | ||
{{NavGameplay}} | {{NavGameplay}} |