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User:T-Furan/Sandbox/Gear locator: Difference between revisions

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*When your [[hit points]] are reduced to 0, regain {{DamageColor|Healing|2d6 hit points}} ({{recharge|long rest}})
*When your [[hit points]] are reduced to 0, regain {{DamageColor|Healing|2d6 hit points}} ({{recharge|long rest}})
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off. While in combat, [[Fiend|Fiends]] and [[Undead]] standing in this light must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 1 turn
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off. In combat, [[Fiend|Fiends]] and [[Undead]] standing in this light must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 1 turn
*Cast {{sai|Sunbeam}} ({{recharge|long rest}})
*Cast {{sai|Sunbeam}} ({{recharge|long rest}})
| On a protected pedestal, unlocked by following the [[Find the Blood of Lathander]] quest <onlyinclude><abbr title="Taking the weapon without the Dawnmaster's Crest will blow up the monastery." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
| On a protected pedestal, unlocked by following the [[Find the Blood of Lathander]] quest <onlyinclude><abbr title="Taking the weapon without the Dawnmaster's Crest will blow up the monastery." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>

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