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User:NtCarlson/Sandbox: Difference between revisions
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Once-per-turn note
(Redid references to allow for additional reference sections elsewhere) |
(Once-per-turn note) |
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|Level 1<br>{{nowrap|{{Class|Rogue}}}} | |Level 1<br>{{nowrap|{{Class|Rogue}}}} | ||
|'''1d6''' to '''6d6''' | |'''1d6''' to '''6d6''' | ||
|Once per turn | |Once per turn<ref name="once-per-turn"/> | ||
| style="text-align:left;" | | | style="text-align:left;" | | ||
Sneak Attack will only create a separate damage instance when triggered as an automatic reaction. The damage type is inherited from the weapon. | Sneak Attack will only create a separate damage instance when triggered as an automatic reaction. The damage type is inherited from the weapon. | ||
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|Level 3<br>{{nowrap|{{Class|Hunter|noparent=yes}}}} | |Level 3<br>{{nowrap|{{Class|Hunter|noparent=yes}}}} | ||
|'''1d8''' | |'''1d8''' | ||
|Once per turn | |Once per turn<ref name="once-per-turn"/> | ||
| style="text-align:left;" | | | style="text-align:left;" | | ||
Target must already be damaged. The damage type is inherited from the weapon. | Target must already be damaged. The damage type is inherited from the weapon. | ||
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|Level 8<br>{{nowrap|{{Class|Cleric}}}} | |Level 8<br>{{nowrap|{{Class|Cleric}}}} | ||
|'''1d8''' | |'''1d8''' | ||
|Once per turn | |Once per turn<ref name="once-per-turn"/> | ||
| style="text-align:left;" | | | style="text-align:left;" | | ||
Damage type depends on the Cleric domain. The {{DamageText|1d8|Physical}} variant from {{Class|War Domain|noparent=true}} must be triggered as a reaction to deal a separate damage instance. All other variants create a separate instance no matter how they are triggered. | Damage type depends on the Cleric domain. The {{DamageText|1d8|Physical}} variant from {{Class|War Domain|noparent=true}} must be triggered as a reaction to deal a separate damage instance. All other variants create a separate instance no matter how they are triggered. | ||
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|- | |- | ||
|} | |} | ||
<references> | |||
<ref name="once-per-turn">If you attack outside of turn-based mode (for example, when initiating combat), the once-per-turn limitation is ignored.</ref> | |||
</references> | |||
=== Additional DRS sources attached to ordinary weapon attacks === | === Additional DRS sources attached to ordinary weapon attacks === |