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User:T-Furan/Sandbox/Gear locator: Difference between revisions

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{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Item source
! |Location
! width =|Location
|-
|-
| {{MdRarityItem|Svartlebee's Woundseeker}}
| {{MdRarityItem|Svartlebee's Woundseeker}}
|
*Gain 1d4 bonus to [[attack rolls]] against undamaged targets
| [[Yeva|Gauntlet Yeva]] at the jammed inn gate
| [[Yeva|Gauntlet Yeva]] at the jammed inn gate
| {{Coords|-66|609}}
|style="text-align:center"| {{Coords|-66|609}}
|-
|-
| {{MdRarityItem|Hamarhraft}}
| {{MdRarityItem|Hamarhraft}}
|
*When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on impact
| Locked gilded chest in the burning room on the upper floor <onlyinclude><abbr title="After zone travel or a long rest, the item will lay on the ground at the same location" class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
| Locked gilded chest in the burning room on the upper floor <onlyinclude><abbr title="After zone travel or a long rest, the item will lay on the ground at the same location" class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
| {{Coords|-85|631}}
|style="text-align:center"| {{Coords|-85|631}}
|-
|-
| {{MdRarityItem|The Sparky Points}}
| {{MdRarityItem|The Sparky Points}}
|
*On a hit with this trident, gain 2 {{cond|Lightning Charges}}
|rowspan=3| Rewarded by [[Counsellor Florrick]] for rescuing her from the burning inn during [[Rescue the Grand Duke]]
|rowspan=3| Rewarded by [[Counsellor Florrick]] for rescuing her from the burning inn during [[Rescue the Grand Duke]]
|rowspan=3| {{Coords|-63|600}}
|rowspan="3" style="text-align:center"| {{Coords|-63|600}}
|-
|-
| {{MdRarityItem|The Joltshooter}}
| {{MdRarityItem|The Joltshooter}}
|
*On a hit with this bow, gain 2 {{cond|Lightning Charges}}
|-
|-
| {{MdRarityItem|The Spellsparkler}}
| {{MdRarityItem|The Spellsparkler}}
|
*On a hit with a spell or cantrip, gain 2 {{cond|Lightning Charges}}
|-
|-
| {{MdRarityItem|Harold}}
| {{MdRarityItem|Harold}}
|
*On a hit with this crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns
| Rewarded by [[Zarys]] for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| Rewarded by [[Zarys]] for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| [[Zhentarim Basement]] {{Coords|277|-249}}
|style="text-align:center"| [[Zhentarim Basement]] {{Coords|277|-249}}
|-
|-
| {{MdRarityItem|The Jolty Vest}}
| {{MdRarityItem|The Jolty Vest}}
|
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 2 turns
|rowspan=6| Bought or stolen from [[Brem]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|rowspan=6| Bought or stolen from [[Brem]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|rowspan=6| [[Zhentarim Basement]] {{Coords|300|-257}}
|rowspan="6" style="text-align:center"| [[Zhentarim Basement]] {{Coords|300|-257}}
|-
|-
| {{MdRarityItem|Giantbreaker}}
| {{MdRarityItem|Giantbreaker}}
|
*On a hit with this crossbow, inflict {{cond|Reeling}} for 2 turns
|-
|-
| {{MdRarityItem|Titanstring Bow}}
| {{MdRarityItem|Titanstring Bow}}
|
*Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow
|-
|-
| {{MdRarityItem|Gloves of Hail of Thorns}}
| {{MdRarityItem|Gloves of Hail of Thorns}}
|
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Gloves of Thievery}}
| {{MdRarityItem|Gloves of Thievery}}
|
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
|-
|-
| {{MdRarityItem|Rupturing Blade}}
| {{MdRarityItem|Rupturing Blade}}
|
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target that can {{cond|Bleeding|Bleed}} and {{cond|Burning|Burn}} them, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you
|-
|-
| {{MdRarityItem|Abyss Beckoners}}
| {{MdRarityItem|Abyss Beckoners}}
|
*Your summoned creatures have resistance to {{DamageColor|Psychic|Psychic}} damage. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
| Ornate chest in one of the locked cells
| Ornate chest in one of the locked cells
| [[Zhentarim Basement]] {{Coords|306|-170}}
|style="text-align:center"| [[Zhentarim Basement]] {{Coords|306|-170}}
|-
|-
|}
|}

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