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Shattered Sanctum: Difference between revisions
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Added location summery and side locations
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DrakeCross22 (talk | contribs) (Added location summery and side locations) |
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The '''Shattered Sanctum''' (also known as '''The Temple of Selûne''') is a [[Location]] in [[Chapter One]]. It is the interior area of the [[Goblin Camp]], and leads to the [[Defiled Temple]] and [[Worg Pens]]. {{SpoilerWarning}} | The '''Shattered Sanctum''' (also known as '''The Temple of Selûne''') is a [[Location]] in [[Chapter One]]. It is the interior area of the [[Goblin Camp]], and leads to the [[Defiled Temple]] and [[Worg Pens]]. {{SpoilerWarning}} | ||
{{Relative location | == Location Summery == | ||
=== Entrance Hall === | |||
The main entrance from the [[Goblin Camp]] leads directly into here. With six goblins guarding here, there is no way to get by them outside of using [[Invisibility]]. Approaching will lead to you being questioned by [[Warrior Trinzas]], who can be bypassed through a variety of skill checks found on her page. If you have also progressed [[Save the Goblin Sazza]], she will help you bypass this point. | |||
=== Initiation Hall (Center) === | |||
On of the largest sections of the Sanctum where [[Priestess Gut]] brands new devotees to the [[Absolute]]. Here you can meet the cult leader to get the [[Brand of the Absolute]]. Keep in mind though that accepting her offer for treatment privately in her chambers will make getting the brand for anyone else impossible. For details on her interactions got to [[Gut|here]]. | |||
The hall has side chambers which are split between east and west sides. | |||
=== Initiation Hall (West) === | |||
Starting from the southeastern corner, you will find [[Roah Moonglow]], a [[Zhentarim]] trader alongside some of her partners. She is a useful [[Traders|Trader]] who can reappear in [[Act Two]] at [[Moonrise Towers]]. Behind her is a storeroom holding the cult's large supply of [[Firewine Barrel|Firewine]] and [[Smokepowder Barrel|Smokepowder Barrels]]. There is a half a dozen of each, more than enough for setting up an explosive trap. Besides fighting pass the guards, there is a back way in through the rafters. | |||
Further north is Gut's workroom, where she'll lead the party too as part of her trap. She can be safely killed here so long as she doesn't get the chance to raise the alarm. There is also a way into the locked storeroom through the rafters here, which someone with decent athletics or mobility spells such as [[Enhance Leap]]. It gives an easy way to sneak in and take all of the explosive barrels.{{Relative location | |||
|region = Wilderness | |region = Wilderness | ||
|location = {{PAGENAME}} | |location = {{PAGENAME}} |