Ad placeholder

User:Guybrush42/DamageExamples: Difference between revisions

Jump to navigation Jump to search
Added heading and expanded note, removed Notes column from table
(Trying at damage examples table for Damage rolls page)
 
(Added heading and expanded note, removed Notes column from table)
Line 1: Line 1:
Test run for damage example table:
Test run for damage example table. The intent it to replace the paragroh of examples so that the full in-game style damage expression can be shown for each example.


=== Examples of damage rolls===
{|
{|
! Source !! Damage expression !! Explanation !! Notes
! Source !! Damage expression !! Explanation
|-
|-
| {{WeaponIcon|Daggers}} [[Daggers|Dagger]]
| {{WeaponIcon|Daggers}} [[Daggers|Dagger]]
| {{DamageInfo|1d4|Piercing}}
| {{DamageInfo|1d4|Piercing}}
| A single four-sided die is rolled for a total of 1 to 4 piercing damage.
| A single four-sided die is rolled for a total of 1 to 4 piercing damage.
| Requires the preceding attack roll to succeed.
|-
|-
| {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]]
| {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]]
| {{DamageInfo|2d6|Slashing}}
| {{DamageInfo|2d6|Slashing}}
| Roll two six-sided dice for a total of 2 to 12 slashing damage.
| Roll two six-sided dice for a total of 2 to 12 slashing damage.
| Requires the preceding attack roll to succeed.
|-
|-
| {{SAI|Fireball}}
| {{SAI|Fireball}}
| {{DamageInfo|8d6|Fire}}
| {{DamageInfo|8d6|Fire}}
| Roll eight six-sided dice for a total of 8 to 48 fire damage.
| Roll eight six-sided dice for a total of 8 to 48 fire damage.
| A successful can reduce this by half.
|}
|}


For example, a successful attack with a {{WeaponIcon|Daggers}} [[Daggers|Dagger]] does a base of {{DamageText|1d4|Piercing}} damage (1~4). This means a single four-sided die [[File:D4_Piercing.png|20px|link=]] is rolled to determine the damage, for a total of 1 to 4 piercing damage. Most weapons use a single damage die, but some two-handed weapons use two: a successful attack with a {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]] does {{DamageText|2d6|Slashing}} damage (2~12), rolling two six-sided dice [[File:D6_Slashing.png|20px|link=]] for a total of 2 to 12 slashing damage. Damaging spells typically roll more dice: for example, being caught in a {{SAI|Fireball}} will cause {{DamageText|8d6|Fire}} damage (8~48), though a successful [[Saving Throw]] can reduce it to half.
For example, a successful attack with a {{WeaponIcon|Daggers}} [[Daggers|Dagger]] does a base of {{DamageText|1d4|Piercing}} damage (1~4). This means a single four-sided die [[File:D4_Piercing.png|20px|link=]] is rolled to determine the damage, for a total of 1 to 4 piercing damage. Most weapons use a single damage die, but some two-handed weapons use two: a successful attack with a {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]] does {{DamageText|2d6|Slashing}} damage (2~12), rolling two six-sided dice [[File:D6_Slashing.png|20px|link=]] for a total of 2 to 12 slashing damage. Damaging spells typically roll more dice: for example, being caught in a {{SAI|Fireball}} will cause {{DamageText|8d6|Fire}} damage (8~48), though a successful [[Saving Throw]] can reduce it to half.

Navigation menu