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Template:Weapon page: Difference between revisions

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| {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }}
| {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }}
| {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }}
| {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }}
}}
}}
}}


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This template generates entire pages for individual weapons in the game, such as [[Longsword]] (not to be confused with [[Longswords]]) or [[Worgfang]].
This template generates entire pages for individual weapons in the game, such as [[Longsword]] (not to be confused with [[Longswords]]) or [[Worgfang]].


Here's an example of usage (note this has intentionally wrong information because it tries to showcase as many different parameters as possible):
Following is an example of usage with all possible template parameters shown.  The values are partly nonsensical: they describe a made up Longsword which for some reason deals an extra 1d4 Fire damage, is heavy (longswords normally aren't), and has the Tenacity attribute which normally blunt weapons like Mauls have.


<pre>
<pre>
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword Icon.png
| image = Longsword Icon.png
| description = Optional description for special items.  Nonmagical and simple +1/+2/etc. will be auto-generated, so no need for those.  Others will also have a sensible default description generated for them so strictly speaking you can always leave this empty.
| description = Optional description.  Nonmagical and simple +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but you might still want to provide a short description of what makes the weapon noteworthy.
| quote = The in-game flavor text in the item's tooltip, usually told in the narrator's voice.
| quote = The in-game flavor text in the item's tooltip.
| category = martial
| category = martial <!-- martial or simple -->
| melee or ranged = melee
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords
| type = Longswords <!-- One of [[Category:Weapon Types]]. -->
| rarity = <!-- Empty for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| enchantment = <!-- Empty for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 Slashing
| damage = 1d8 + 1 Slashing <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| versatile damage = 1d10 + 2
| versatile damage = 1d10 + 2 <!-- Same as above, without the damage type. -->
| extra damage = 1d4 Fire
| extra damage = 1d4 Fire <!-- Same as the regular damage, with optional "+ X". -->
| ammunition = <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| finesse =
| heavy =
| heavy =

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