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Dice rolls: Difference between revisions
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Guybrush42 (talk | contribs) (→Attack rolls: Tweaked language around what constitutes an attack roll (it doesn't have to be an "Attack action")) |
Guybrush42 (talk | contribs) m (→Attack rolls) |
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When a creature attacks another, they usually make an attack roll. Attack rolls are made against the target's [[Armour Class]] (AC). If the final result of the attack roll is equal to or exceeds the target's AC, the outcome is a ''hit''. Otherwise, it considered a ''miss''. | When a creature attacks another, they usually make an attack roll. Attack rolls are made against the target's [[Armour Class]] (AC). If the final result of the attack roll is equal to or exceeds the target's AC, the outcome is a ''hit''. Otherwise, it considered a ''miss''. | ||
Attack rolls are always required for [[weapons]] and [[Unarmed Strike|unarmed strikes]] | Attack rolls are always required for [[weapons]] and [[Unarmed Strike|unarmed strikes]], and some spells, such as {{SAI|Fire Bolt}} and {{SAI|Eldritch Blast}}, also rely on attack rolls. | ||
Melee attacks generally use the creature's Strength modifier, and ranged attacks use Dexterity, or Strength for thrown weapons. Weapons with the Finesse property use whichever of those two modifiers is highest. Spellcasters use their [[Spells#Spellcasting_Ability_and_Proficiency|spellcasting ability modifier]] for attacks made with spells. Some magical effects, like the spell {{SAI|Shillelagh}} or a Warlock's {{SAI|Pact of the Blade}}, allow spellcasters to use their spellcasting modifier for weapon attack and damage rolls. | Melee attacks generally use the creature's Strength modifier, and ranged attacks use Dexterity, or Strength for thrown weapons. Weapons with the Finesse property use whichever of those two modifiers is highest. Spellcasters use their [[Spells#Spellcasting_Ability_and_Proficiency|spellcasting ability modifier]] for attacks made with spells. Some magical effects, like the spell {{SAI|Shillelagh}} or a Warlock's {{SAI|Pact of the Blade}}, allow spellcasters to use their spellcasting modifier for weapon attack and damage rolls. |