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Cursed Skull: Difference between revisions

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306 bytes removed ,  29 October 2023
m
removed redundant links, minor sentence editing
(They are not vulnerable to fire, firebolt doesn't kill them. whoever had that happen doubtlessly had secondary effects which aren't inherent to the skulls)
m (removed redundant links, minor sentence editing)
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{{CharacterInfo
{{CharacterInfo2
|title =
|title =
|name = Cursed Skull
|name = Cursed Skull
|image = [[File:Cursed Skull.png|350px]]
|image = [[File:Cursed Skull.png|350px]]
|STR =
|DEX =
|CON =
|INT =
|WIS =
|CHA =
|str save =
|dex save =
|con save =
|int save =
|wis save =
|cha save =
|level =
|race =
|type =
|HP = 36
|HP = 36
|AC =
|AC =
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|bludgeoning = vulnerable
|bludgeoning = vulnerable
|piercing = double
|piercing = double
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic = double
|necrotic = double
|poison = immune
|poison = immune
|psychic =  immune
|psychic =  immune
|radiant = double
|radiant = double
|thunder =
|magic =
|class =  
|class =  
|background=
|background=
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}}
}}


These skulls are found in the upper floors of [[Lady Jannath's Estate]]. They cast {{SAI|Thunderwave}} when a player character is nearby, making them difficult to evade. The skulls see through {{SAI|Invisibility}} and similar effects.
These skulls are found in the upper floors of [[Lady Jannath's Estate]]. They cast {{SAI|Thunderwave}} when a player character is nearby, making them difficult to evade. The skulls ignore {{SAI|Invisibility}} and similar effects.


Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.
Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.


== Strategy ==
== Strategy ==
Cursed skulls are difficult to approach as they will cast {{SAI|Thunderwave}} against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[strength]] is sufficient to kill a skull in one blow.


Due to them triggering a {{SAI|Thunderwave}} when being near them it's hard to approach them. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[strength]] is sufficient to kill a skull in one blow.
Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}} status from the skull, preventing them from casting thunderwave. However, this requires being within range of the skulls attack. One method of applying remove curse is using {{SAI|Misty Step}} to blink to a location outside of the skulls line of sight, then casting from behind or from the side if you position yourself carefully.  


Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}}status from the skull, preventing {{SAI|Thunderwave}} from being cast. This requires being within melee range of the skull, which may cause the skull to cast {{SAI|Thunderwave}}. A method of applying {{SAI|Remove Curse}} is using {{SAI|Misty Step}} to blink to a location outside of the skulls sight line, they can then be disabled with {{SAI|Remove Curse}} from behind or from the side if you position carefully. 
Casting the ritual spell {{SAI|Silence}} on the skulls will entirely neutralise its thunderwave attack.
 
Casting the ritual spell {{SAI|Silence}} on the skulls will entirely neutralize its {{SAI|Thunderwave}} attack.


== Conditions ==
== Conditions ==
* {{Cond|Medium Toughness}}
* {{Cond|Medium Toughness}}
* {{Cond|Cursed Skull}}
* {{Cond|Cursed Skull}}

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