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Drilldown: creatures

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creatures > level: 1-3 & xp: None & wisdom: 2-11

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name:
Spiritual Weapon (6) · Act 2 differences (2) · Dead Fisher (2) · Dead Toll Collector (2) · Intellect Devourer (2) · Skeleton (2) · Worg (2) · Zombie (2)
movement m:
race:
Human (48) · Tiefling (15) · None (14) · Goblin (12) · Skeleton (8) · Mephit (5) · Zombie (5) · Aberration (4) · Gnome (4) · Half-Elf (4) · Rat (4) · Dwarf (3) · Elf (3) · Worg (3)
type:
Human (48) · Tiefling (15) · None (14) · Goblin (12) · Skeleton (8) · Mephit (5) · Zombie (5) · Aberration (4) · Gnome (4) · Half-Elf (4) · Rat (4) · Dwarf (3) · Elf (3) · Worg (3)
resistances:
None (112) · Poison immunity (28) · Fire resistance full (13) · Fire resistant full (11) · lightning resistant full (11) · Acid resistant full (9) · Psychic immunity (9) · Bludgeoning resistant full (8) · Cold resistant full (8) · Piercing resistant full (8) · slashing resistant full (8) · Thunder resistant full (8) · Bludgeoning vulnerability (7) · Necrotic resistant full (7) · Radiant resistant full (7) · Force resistant full (6) · Poison resistant full (5) · Necrotic immunity (4)
passives:
Opportunity Attack (73) ·  Opportunity Attack (63) · Darkvision (63) ·  Hellish Resistance (16) ·  Darkvision (12) ·  Fey Ancestry (9) · Ethereal (7) · None (6) ·  Superior Darkvision (5) ·  Undead Fortitude (5) ·  Shortened Stride (4) ·  Web Walker (4) · Blindsight (4) ·  Death Burst: Force (3) ·  Dwarven Resilience (3) ·  Gnome Cunning (3)

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