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Drilldown: creatures

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creatures > dexterity: 14-16 & intelligence: 13-21

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name:
Act 2 differences (2)
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movement m:
dexterity:
resistances:
None (38) · Lightning resistant full (7) · lightning resistance full (6) · poison resistant full (6) · Bludgeoning resistant nm (4) · Piercing resistant nm (4) · Poison immunity (4) · slashing resistant nm (4) · Acid Resistance full (3) · bludgeoning resistance nm (3) · Cold Resistance full (3) · cold resistant full (3) · Fire Resistance full (3) · Fire resistant full (3) · piercing resistance nm (3) · Slashing Resistance nm (3) · Thunder Resistance full (3)
passives:
Opportunity Attack (67) · Darkvision (29) · Extra Attack (18) · Magic Resistance (9) · Fey Ancestry (8) · Grave Magic (7) · Spell Sniper (7) · Tenacity (passive feature) (7) · Sunlight Sensitivity (6) · Dwarven Resilience (5) · Alert (4) · Ethereal (4) · Focused Conjuration (4) · Incorporeal Movement (4) · Turn Resistance (4) · Devil's Sight (3) · Gnome Cunning (3) · Metamagic: Distant Spell (3) · Shortened Stride (3)

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