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Drilldown: creatures

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creatures > dexterity: 13-16 & intelligence: 13-20

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name:
Act 2 differences (2)
override page:
movement m:
dexterity:
resistances:
None (61) · Lightning resistant full (7) · Poison resistant full (7) · Lightning resistance full (6) · Bludgeoning resistant nm (4) · Fire Resistance full (4) · piercing resistant nm (4) · poison immunity (4) · Slashing resistant nm (4) · Acid resistance full (3) · bludgeoning resistance nm (3) · Cold Resistance full (3) · Cold resistant full (3) · Fire resistant full (3) · Lightning immunity (3) · Piercing Resistance nm (3) · Poison resistance full (3) · slashing resistance nm (3) · Thunder immunity (3) · Thunder Resistance full (3)
passives:
Opportunity Attack (92) · Darkvision (39) · Extra Attack (18) · Gnome Cunning (12) · Shortened Stride (11) · Fey Ancestry (8) · Magic Resistance (8) · Dwarven Resilience (7) · Grave Magic (7) · Spell Sniper (7) · Tenacity (passive feature) (7) · Sunlight Sensitivity (6) · Alert (4) · Ethereal (4) · Focused Conjuration (4) · Incorporeal Movement (4) · Turn Resistance (4)

Showing below up to 98 results in range #1 to #98.

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