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Drilldown: creatures

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creatures > hp: 14-300 & xp: None & dexterity: 12-17

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name:
Act 2 differences (2) · Dryad (2) · Ghoul (2) · Intellect Devourer (2) · Mind Flayer (2) · Sahuagin Champion (2) · Sahuagin Hunter (2) · Worg (2)
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race:
None (14) · Aberration (13) · Elemental (5) · Human (4) · Mephit (4) · Mind Flayer (4) · Sahuagin (4) · Undead (4) · Ghoul (3) · Kuo-toa (3) · Plant (3) · Shadow (3) · Skeleton (3) · Tiefling (3)
occupation:
resistances:
None (59) · Poison immunity (33) · Bludgeoning resistant nm (14) · Piercing resistant nm (14) · Slashing resistant nm (14) · Cold resistant full (10) · Fire resistant full (10) · Necrotic immunity (10) · acid resistant full (9) · Necrotic resistant full (9) · Fire immunity (8) · Lightning resistant full (7) · Thunder resistant full (7) · Fire vulnerability (6) · Acid immunity (4) · Cold immunity (4) · Fire resistance full (4) · Lightning resistance full (4) · Psychic immunity (4)
conditions:
None (83) · Dead (8) · Aura of Protection (Aura) (4) · Fire Shield: Chill (2) · Invigorating Fanaticism (2) · Mage Armour (2)
passives:
Opportunity Attack (114) · Darkvision (61) · Extra Attack (20) · Ethereal (13) · Magic Resistance (13) · Permanently Armed (7) · Devil's Sight (6) · None (5) · Blindsight (5) · Evasion (5) · Fey Ancestry (5) · Incorporeal Movement (5) · Sunlight Sensitivity (5) · Sunlight Weakness (5) · Charm (4) · Divine Health (4) · Scenting Blood (4)

Showing below up to 127 results in range #1 to #127.

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