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Drilldown: creatures
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- areas (72)
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- conditions (1388)
- creatures (1845)
- equipment (893)
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- passives (1016)
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- weapons (419)
Use the filters below to narrow your results.
Act Three differences (1) ·
Doctor Moorcombe (1) ·
Dulbers Frint (1) ·
Giant Skeleton (1) ·
Gilded Minotaur (1) ·
Illithid Arcanist (1) ·
Jivin Mizzrym (1) ·
Lucretious (1) ·
Mind Flayer (1) ·
Strange Ox (Act 3) (1) ·
That Which Lurks (1) ·
That Which Watches (1) ·
Tomboldt the Pallid (1) ·
Veteran Gish Ghush'ins (1) ·
Veteran Gish Zhendila (1)
Dulbers Frint (1) ·
Ghush'ins (1) ·
Giant Skeleton (1) ·
Gilded Minotaur (1) ·
Illithid Arcanist (1) ·
Jivin Mizzrym (1) ·
Lucretious (1) ·
Mind flayer (prologue) (1) ·
Moorcombe (1) ·
Omeluum (1) ·
Strange Ox (1) ·
That Which Lurks (1) ·
That Which Watches (1) ·
Tomboldt the Pallid (1) ·
Zhendila (1)
None (1) ·
Blindsight (1) ·
Darkvision (7) ·
Empowered Evocation (1) ·
Extra Attack (3) ·
Fey Ancestry (2) ·
Githyanki War Magic (2) ·
Gnome Cunning (3) ·
Gold Plating (1) ·
Grim Harvest (2) ·
Heightened Necromancy (1) ·
Magic Resistance (4) ·
Muscular (1) ·
Opportunity Attack (14) ·
Parry (2) ·
Riposte (passive feature) (2) ·
Shortened Stride (3) ·
Silent (1) ·
Stone Camouflage (2) ·
Superior Darkvision (2) ·
Tenacity (passive feature) (2)
Showing below up to 15 results in range #1 to #15.