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Drilldown: creatures

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creatures > dexterity: 13-15 & constitution: 8-14 & conditions: None

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name:
Act 2 differences (2) · Hyena (2) · Intellect Devourer (2) · Worg (2)
dexterity:
race:
Goblin (55) · Dwarf (18) · Tiefling (18) · Elf (12) · Cat (10) · Human (10) · Worg (9) · Bugbear (8) · Halfling (8) · None (7) · Ghoul (6) · Half-Elf (6) · Werewolf (6) · Aberration (5) · Bird (5) · Dog (5) · Wolf (5) · Raven (4)
type:
Goblin (55) · Dwarf (18) · Tiefling (18) · Elf (12) · Cat (10) · Human (10) · Worg (9) · Bugbear (8) · Halfling (8) · None (7) · Ghoul (6) · Half-Elf (6) · Werewolf (6) · Aberration (5) · Bird (5) · Dog (5) · Wolf (5) · Raven (4)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (177) · Darkvision (124) ·  Extra Attack (33) · Opportunity Attack (31) ·  Darkvision (22) ·  Fey Ancestry (19) ·  Hellish Resistance (19) ·  Sunlight Sensitivity (19) · None (18) ·  Dwarven Resilience (18) ·  Superior Darkvision (14) ·  Pack Tactics (12) · Duergar Resilience (12) ·  Feline Fall (11) ·  Halfling Luck (9) ·  Tenacity (passive feature) (8) · Brute (7) ·  Shadow Ambush (6) · Multiattack: Wounded (Werewolf) (6)

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