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Drilldown: creatures

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creatures > level: 9-12 & hp: 24-300 & class: None

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name:
Cashguard Artillerist Morra (2)
override page:
race:
Human (66) · Elemental (12) · Githyanki (11) · Vampire spawn (10) · Aberration (7) · Werewolf (6) · Dwarf (5) · None (4) · Death Knight (4) · Ghost (4) · Zombie (4) · Alioramus (3) · Skeleton (3) · Wolf (3)
subclass:
resistances:
None (90) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · poison immunity (29) · slashing resistant nm (28) · Lightning resistant full (24) · Necrotic immunity (12) · Necrotic resistant full (11) · Cold resistance full (10) · Fire immunity (8) · Fire Resistance full (8) · Lightning Resistance full (8) · Bludgeoning Resistance nm (7) · Piercing resistance nm (7) · Slashing Resistance nm (7) · Acid resistant full (6) · Fire resistant full (6) · Thunder resistant full (6) · Acid Resistance full (5) · Cold resistant full (5)
conditions:
None (138) · Aura of Protection (Aura) (4) · Marshal Undead (4) · Aura of Murder (Aura) (3) · Elixir of Viciousness (3) · Longstrider (3) · Sanctuary (3) · Soul Oath (3) · Undead Fortitude (3) · Aura of Courage (Aura) (2) · Eternally Bound (2) · Mage Armour (2)
passives:
Opportunity Attack (180) · Extra Attack (71) · Darkvision (44) · Tactical Discipline (23) · Magic Resistance (19) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Ethereal (12) · Sunlight Hypersensitivity (11) · Vampire Regeneration (11) · Permanently Armed (10) · Improved Extra Attack (9) · Tenacity (passive feature) (8) · Fey Ancestry (7) · Incorporeal Movement (7) · Alert (6) · Multiattack: Wounded (Werewolf) (6) · Riposte (passive feature) (6) · Turn Resistance (6)

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