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Drilldown: creatures

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creatures > level: 10-12 & dexterity: 11-20 & class: None

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name:
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race:
Human (32) · Vampire spawn (10) · Werewolf (6) · None (5) · Aberration (5) · Death Knight (4) · Dwarf (4) · Elemental (4) · Ghost (4) · Wolf (4) · Githyanki (3) · Alioramus (2) · Celestial (2) · Fiend (2) · Gnome (2) · Spider (2) · Tiefling (2)
subclass:
resistances:
None (54) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Poison immunity (18) · Necrotic resistant full (11) · Lightning resistant full (10) · Necrotic Immunity (9) · Bludgeoning resistance nm (6) · Cold resistance full (6) · fire immunity (6) · Fire resistance full (6) · piercing resistance nm (6) · Slashing Resistance nm (6) · Acid Resistance full (5) · Cold resistant full (5) · Fire resistant full (5) · Lightning resistance full (5)
conditions:
None (79) · Marshal Undead (4) · Aura of Murder (Aura) (3) · Aura of Protection (Aura) (3) · Elixir of Viciousness (3) · Longstrider (3) · Sanctuary (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Eternally Bound (2)
passives:
Opportunity Attack (111) · Extra Attack (40) · Darkvision (32) · Tactical Discipline (23) · Magic Resistance (17) · Sunlight Hypersensitivity (11) · Vampire Regeneration (11) · Ethereal (10) · Improved Extra Attack (9) · Incorporeal Movement (7) · Permanently Armed (7) · Tenacity (passive feature) (7) · Fey Ancestry (6) · Multiattack: Wounded (Werewolf) (6) · Riposte (passive feature) (6) · Alert (5) · Divine Health (5) · Metamagic: Distant Spell (5) · Parry (5) · Turn Resistance (5)

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