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Drilldown: creatures

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creatures > dexterity: 12-14 & wisdom: 10-11 & charisma: 12-19

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Act 2 differences (2)
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movement m:
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passives:
Opportunity Attack (74) · Darkvision (41) · Extra Attack (18) · Gnome Cunning (13) · Fey Ancestry (12) · Hellish Resistance (12) · Shortened Stride (12) · Brave (8) · Halfling Luck (8) · Great Weapon Fighting (6) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · None (4) · Tenacity (passive feature) (4) · Danger Sense (3) · Dwarven Resilience (3) · Improved Extra Attack (3) · Superior Darkvision (3) · Unarmoured Defence (Barbarian) (3)

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