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Drilldown: creatures

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creatures > hp: 40-200 & dexterity: 13-15 & charisma: 12-13

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Act 2 differences (2)
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movement m:
dexterity:
charisma:
passives:
Opportunity Attack (74) · Extra Attack (43) · Darkvision (35) · Dwarven Resilience (15) · Gnome Cunning (15) · Shortened Stride (15) · Sunlight Sensitivity (11) · Duergar Resilience (10) · Superior Darkvision (10) · Tenacity (passive feature) (7) · Fey Ancestry (6) · Grave Magic (6) · Great Weapon Master: Bonus Attack (6) · Danger Sense (5) · Fast Movement (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Hellish Resistance (5) · Unarmoured Defence (Barbarian) (5)

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