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Drilldown: creatures

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creatures > dexterity: 8-14 & constitution: 14-15 & charisma: 12-13

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Act 2 differences (2)
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movement m:
constitution:
charisma:
passives:
Opportunity Attack (61) · Darkvision (42) · Extra Attack (29) · Dwarven Resilience (19) · Fey Ancestry (12) · Hellish Resistance (10) · Duergar Resilience (6) · Great Weapon Master: Bonus Attack (6) · Sunlight Sensitivity (6) · Superior Darkvision (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · None (3) · Danger Sense (3) · Fast Movement (3) · Gnome Cunning (3) · Multiattack: Frightened (3) · Unarmoured Defence (Barbarian) (3)

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