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Drilldown: creatures

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creatures > strength: 15-18 & charisma: 12

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Act 2 differences (2)
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movement m:
charisma:
passives:
Opportunity Attack (85) · Darkvision (36) · Extra Attack (34) · Dwarven Resilience (22) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Sunlight Sensitivity (12) · Duergar Resilience (9) · Hellish Resistance (9) · Superior Darkvision (9) · Brave (8) · Fey Ancestry (8) · Halfling Luck (8) · Danger Sense (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Unarmoured Defence (Barbarian) (5)

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