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Drilldown: creatures

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creatures > strength: 14-19 & charisma: 12

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Act 2 differences (2)
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movement m:
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passives:
Opportunity Attack (90) · Darkvision (38) · Extra Attack (37) · Dwarven Resilience (26) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Sunlight Sensitivity (14) · Duergar Resilience (11) · Superior Darkvision (11) · Hellish Resistance (9) · Brave (8) · Danger Sense (8) · Fey Ancestry (8) · Halfling Luck (8) · Unarmoured Defence (Barbarian) (7) · Tenacity (passive feature) (6) · Fast Movement (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5)

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