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Drilldown: creatures

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creatures > dexterity: 14-16 & intelligence: 11-20 & charisma: 12

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Act 2 differences (2)
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movement m:
dexterity:
charisma:
subclass:
occupation:
passives:
Opportunity Attack (52) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Brave (14) · Halfling Luck (14) · Extra Attack (13) · Darkvision (9) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Fey Ancestry (4) · Tenacity (3) · Born into Darkness (2) · Dual Wielder (2) · Shadow Ambush (2) · Sunlight Sensitivity (2) · Uncanny Dodge (2)

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