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creatures > dexterity: 10-16 & wisdom: 6-10 & charisma: 12

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name:
Act 2 differences (2)
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movement m:
wisdom:
charisma:
passives:
Opportunity Attack (78) · Darkvision (35) · Extra Attack (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Gnome Cunning (10) · Hellish Resistance (10) · Shortened Stride (9) · Fey Ancestry (8) · Brave (7) · Halfling Luck (7) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Dwarven Resilience (4) · Sunlight Sensitivity (4) · Tenacity (passive feature) (4) · Danger Sense (3) · Multiattack: Frightened (3) · Unarmoured Defence (Barbarian) (3)

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