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Drilldown: creatures

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creatures > strength: 13-18 & dexterity: 12-14 & charisma: 11-12

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Act 2 differences (2)
override page:
movement m:
dexterity:
charisma:
passives:
Opportunity Attack (66) · Darkvision (41) · Extra Attack (36) · Dwarven Resilience (24) · Sunlight Sensitivity (11) · Fey Ancestry (10) · Duergar Resilience (9) · Hellish Resistance (9) · Superior Darkvision (9) · Brave (8) · Halfling Luck (8) · Danger Sense (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Tenacity (passive feature) (5) · Unarmoured Defence (Barbarian) (5) · Born into Darkness (4) · Fast Movement (4) · Shadow Ambush (4)

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