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Drilldown: creatures

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creatures > dexterity: 12-14 & constitution: 14-15 & charisma: 11-12

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name:
Act 2 differences (2)
movement m:
dexterity:
constitution:
charisma:
passives:
 Opportunity Attack (51) · Darkvision (30) ·  Extra Attack (26) ·  Dwarven Resilience (19) ·  Fey Ancestry (11) ·  Darkvision (10) ·  Hellish Resistance (10) ·  Sunlight Sensitivity (6) ·  Superior Darkvision (6) ·  Great Weapon Fighting (5) ·  Great Weapon Master: Bonus Attack (5) · Duergar Resilience (5) · Great Weapon Master: All In (4) · Opportunity Attack (4) · None (3) ·  Fast Movement (3) ·  Tenacity (passive feature) (3) ·  Unarmoured Defence (Barbarian) (3) · Danger Sense (3) · Extra Attack (3)

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