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Drilldown: creatures
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Act Three differences (1) ·
Akabi (1) ·
Dimples Backster (1) ·
Duckie Verish (1) ·
Ember Gish'ra M'i'hayk (1) ·
Ember Gish'ra Mir'ic (1) ·
Gerringothe Thorm (1) ·
Gondian Menalda (1) ·
Hiero Lue (1) ·
Illithid Arcanist (1) ·
Kressa Bonedaughter (1) ·
Mind Flayer (2) ·
Radija (1) ·
Susdera (1) ·
Veteran Gish Ghush'ins (1) ·
Veteran Gish Zhendila (1) ·
Willinx Jindlebee (1) ·
Zephyr Gish'ra Hr'ack'la (1) ·
Zephyr Gish'ra Jyd'i' (1) ·
Zephyr Gish'ra Verik (1)
Akabi (1) ·
Dimples Backster (1) ·
Duckie Verish (1) ·
Gerringothe Thorm (1) ·
Ghush'ins (1) ·
Hiero Lue (1) ·
Hr'ack'la (1) ·
Illithid Arcanist (1) ·
Jyd'i' (1) ·
Kressa Bonedaughter (1) ·
M'i'hayk (1) ·
Menalda (1) ·
Mind flayer (prologue) (1) ·
Mind flayers (1) ·
Mir'ic (1) ·
Omeluum (1) ·
Radija (1) ·
Susdera (1) ·
Verik (1) ·
Willinx Jindlebee (1) ·
Zhendila (1)
None (1) ·
Advanced Unarmoured Movement (5) ·
Alert (1) ·
Bardic Inspiration (2) ·
Coin Armour (1) ·
Darkvision (4) ·
Deflect Missiles (passive feature) (5) ·
Dwarven Resilience (1) ·
Empowered Evocation (1) ·
Evasion (5) ·
Extra Attack (11) ·
Fast Hands (1) ·
Fey Ancestry (1) ·
Font of Inspiration (2) ·
Githyanki War Magic (2) ·
Gnome Cunning (2) ·
Grave Magic (5) ·
Immune To Control Undead (1) ·
Ki-Empowered Strikes (5) ·
Magic Resistance (3) ·
Martial Arts: Bonus Unarmed Strike (5) ·
Martial Arts: Deft Strikes (5) ·
Martial Arts: Dextrous Attacks (5) ·
Opportunity Attack (20) ·
Psionic Empowerment (5) ·
Sculpt Spells (1) ·
Shortened Stride (2) ·
Slow Fall (5) ·
Stillness of Mind (passive feature) (5) ·
Tenacity (passive feature) (5) ·
Turn Resistance (1) ·
Unarmoured Defence (Monk) (5) ·
Unarmoured Movement (5)
Showing below up to 21 results in range #1 to #21.